> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/ui-nav-markers/set-nav-marker-type.md).

# Set Nav Marker Type

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-6b2a4c66e941b460858e2fafb9c5b168df0fd017%2Fset-nav-marker-type.JPG?alt=media)

## Description

Sets Nav Marker's presentation to the Type. Some of the other Nav Marker related nodes work only with specific types. For instance, not all types support display text.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

## Inputs

| Input      | Type       | Required | Description                                                                                                                                                                     |
| ---------- | ---------- | -------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Nav Marker | Nav Marker | Yes      | Which nav marker is affected by this node.                                                                                                                                      |
| Type       | Nav Type   | Yes      | Sets nav type (Acquiring, Ally , Ally pulse, Arrow, Coop, Enemy, Enemy callout, Generic Objective, Item, Item pad, Location, Locked, Multiplayer Objective, Neutral, Waypoint). |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| (none) |      |             |

\
\
**Contributors**

AddiCt3d 2CHa0s
