# Negate Player Distance Visibility

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-ad8cac512fdb0e39b741ed41bc5f5da009801d2d%2Fnegate-player-distance-visibility.JPG?alt=media)

## Description

Sets whether Nav Marker is visible to players who pass the Distance filter or those who don't.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

## Inputs

| Input      | Type       | Required | Description                                                                                                                                               |
| ---------- | ---------- | -------- | --------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Nav Marker | Nav Marker | Yes      | Which nav marker is affected by this node.                                                                                                                |
| Negate     | Boolean    | Yes      | This filter's Set node must active for negate to work. If true, filter works when the opposite of it's defined occurs. If false, filter works as defined. |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| (none) |      |             |

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**Contributors**

AddiCt3d 2CHa0s
