Set Took Damage Visibility

Description

Sets or adds a visibility filter to Nav Marker that wil pass when an object has taken damage within the lookback time in seconds.

Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

Inputs

Input
Type
Required
Description

Nav Marker

Nav Marker

Yes

Which nav marker is affected by this node.

Object To Watch

Object

Yes

Which object to watch for taking damage.

Lookback Time

Number

Yes

Sets a delay before damage visibility will kick in (0.00-10,000)

Outputs

Output
Type
Description

(none)

Contributors

AddiCt3d 2CHa0s

Last updated