Set Took Damage Visibility
Description
Sets or adds a visibility filter to Nav Marker that wil pass when an object has taken damage within the lookback time in seconds.
Node Type
Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.
Inputs
Input
Type
Required
Description
Nav Marker
Nav Marker
Yes
Which nav marker is affected by this node.
Object To Watch
Object
Yes
Which object to watch for taking damage.
Lookback Time
Number
Yes
Sets a delay before damage visibility will kick in (0.00-10,000)
Outputs
Output
Type
Description
(none)
Contributors
AddiCt3d 2CHa0s
Last updated