# Set Took Damage Visibility

![](/files/bSr5cYy7HJcxjMq9gh6w)

## Description

Sets or adds a visibility filter to Nav Marker that wil pass when an object has taken damage within the lookback time in seconds.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

## Inputs

| Input           | Type       | Required | Description                                                      |
| --------------- | ---------- | -------- | ---------------------------------------------------------------- |
| Nav Marker      | Nav Marker | Yes      | Which nav marker is affected by this node.                       |
| Object To Watch | Object     | Yes      | Which object to watch for taking damage.                         |
| Lookback Time   | Number     | Yes      | Sets a delay before damage visibility will kick in (0.00-10,000) |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| (none) |      |             |

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**Contributors**

AddiCt3d 2CHa0s


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