> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/players/set-respawn-penalty.md).

# Set Respawn Penalty

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-7e339218a322ee37cb95fd9d6c087829e56695ba%2Fset-respawn-penalty.png?alt=media)

## Description

Adds an additional amount of time to the next respawn for the Player. Set Penalty Seconds to 0 to restore the player to the default state for the game mode. Must be reapplied after every spawn.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

## Inputs

| Input           | Type   | Required | Description                                                         |
| --------------- | ------ | -------- | ------------------------------------------------------------------- |
| Player          | Player | Yes      | Which player to set respawn penalty for.                            |
| Penalty Seconds | Number | Yes      | How many additional seconds to default player waits before spawning |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| (none) |      |             |

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**Contributors**

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