Get Is Overshield On

Description

Returns true if the Player is protected by an overshield

Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

Inputs

Input
Type
Required
Description

Player

Player

Yes

Which player to check state of.

Outputs

Output
Type
Description

Is Overshield On

Boolean

TRUE if player is in state, FALSE if not.

Contributors

AddiCt3d 2CHa0s

Last updated