On Equipment Pickup

Description

Event called when a player picks up equipment. Unlike the On Weapon Pickup event, ammo refills DO trigger this event.

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Acquiring Player

Object

Which player picked up the equipment.

Equipment Type

Equipment Type

Which equipment player picked up.

Equipment Position

Vector3

Location Equipment was at when it was picked up.

Contributors

AddiCt3d 2CHa0s

Last updated