On Equipment Pickup

Description
Event called when a player picks up equipment. Unlike the On Weapon Pickup event, ammo refills DO trigger this event.
Node Type
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Acquiring Player
Object
Which player picked up the equipment.
Equipment Type
Equipment Type
Which equipment player picked up.
Equipment Position
Vector3
Location Equipment was at when it was picked up.
Contributors
AddiCt3d 2CHa0s
Last updated