On Repair Field Healed

Description
Event called when an object is healed by a Repair Field
Node Type
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Repair Field Object
Object
Object that is repairing.
Healed Object
Object
Object that is being repaired.
Healed Amount
Number
How much is healed.
Full Regen Completed
Boolean
True if the object being healed was healed completely.
Contributors
AddiCt3d 2CHa0s
Last updated