On Repair Field Healed

Description

Event called when an object is healed by a Repair Field

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Repair Field Object

Object

Object that is repairing.

Healed Object

Object

Object that is being repaired.

Healed Amount

Number

How much is healed.

Full Regen Completed

Boolean

True if the object being healed was healed completely.

Contributors

AddiCt3d 2CHa0s

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