> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/traits-player/trait-motion-tracker-visible.md).

# Trait: Motion Tracker Visible

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-cdb36c4041d8660fc283c12de60931f6106c7ef6%2Ftrait-motion-tracker-visible.png?alt=media)

## Description

When disabled, the Motion Tracker will not appear in the affected player's HUD. Can also set whether the Combat Sensor appears while zoomed.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input                  | Type    | Required | Description                                            |
| ---------------------- | ------- | -------- | ------------------------------------------------------ |
| Motion Tracker Enabled | Boolean | Yes      | If TRUE Motion Tracker is visible, otherwise it's not. |
| Enabled While Zooming  | Boolean | Yes      | If TRUE trait is enabled, otherwise removes it.        |

## Outputs

| Output | Type  | Description         |
| ------ | ----- | ------------------- |
| Trait  | Trait | Outputs this trait. |

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**Contributors**

AddiCt3d 2CHa0s
