Trait: Damage Resistance

Description

Affects the amount of damage a player receives from various sources. A scalar of 1.0 is the default for all pins. Lower values mean the player takes less damage for grenades and explosives. Lower values mean the player takes MORE damage from direct weapons fire.

Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

Inputs

Input
Type
Required
Description

Direct Damage Scalar

Number (0.0 - 10)

Yes

What percentage of default.

Grenade Damage Scalar

Number (0.0 - 10)

Yes

What percentage of default.

Explosive Damage Scalar

Number (0.0 - 10)

Yes

What percentage of default.

Outputs

Output
Type
Description

Trait

Trait

The final Bonus Health to be applied to AI.

Contributors

AddiCt3d 2CHa0s

Last updated