Trait: Damage Resistance

Description
Affects the amount of damage a player receives from various sources. A scalar of 1.0 is the default for all pins. Lower values mean the player takes less damage for grenades and explosives. Lower values mean the player takes MORE damage from direct weapons fire.
Node Type
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Inputs
Input
Type
Required
Description
Direct Damage Scalar
Number (0.0 - 10)
Yes
What percentage of default.
Grenade Damage Scalar
Number (0.0 - 10)
Yes
What percentage of default.
Explosive Damage Scalar
Number (0.0 - 10)
Yes
What percentage of default.
Outputs
Output
Type
Description
Trait
Trait
The final Bonus Health to be applied to AI.
Contributors
AddiCt3d 2CHa0s
Last updated