On Player Crouch

Description
Event called when any player changes their crouch state. Is Crouching will be true when a player crouches and false when they stand back up.
Node Type
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Player
Object
The player who has changed their crouch state.
Is Crouching
Boolean
TRUE when player has crouched, FALSE when player stands up.
Contributors
AddiCt3d 2CHa0s
Last updated