On Player Crouch

Description

Event called when any player changes their crouch state. Is Crouching will be true when a player crouches and false when they stand back up.

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Player

Object

The player who has changed their crouch state.

Is Crouching

Boolean

TRUE when player has crouched, FALSE when player stands up.

Contributors

AddiCt3d 2CHa0s

Last updated