On Player Mark

Description

Event called when a player pings an object within range using the Mark system. Targest List returns an object list with any dynamic objects the callout hits and will return an empty list if there are no valid targets.

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Player

Object

The player who marked.

Callout Position

Vector3

Location of the Mark icon.

Target List

Object List

All dynamic objects in range of the Mark.

Contributors

AddiCt3d 2CHa0s

Last updated