On Player Mark

Description
Event called when a player pings an object within range using the Mark system. Targest List returns an object list with any dynamic objects the callout hits and will return an empty list if there are no valid targets.
Node Type
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Player
Object
The player who marked.
Callout Position
Vector3
Location of the Mark icon.
Target List
Object List
All dynamic objects in range of the Mark.
Contributors
AddiCt3d 2CHa0s
Last updated