githubEdit

Data Type Nodes

chevron-rightNumber Literalhashtag

Output Pins

pinId: Out dataType: number IsEditableOutput: true settings: userData:

chevron-rightCompare Mathhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Operand A Operand B

Input Pins

pinId: Operand A dataType: number\

pinId: Operand B dataType: number\

Output Pins

pinId: Equal dataType: bool userData:

pinId: Greater Than dataType: bool userData:

pinId: Less Than dataType: bool userData:

Node Category: Logic_Compare

chevron-rightDeclare Numberhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: number settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Numberhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: number userData:

Node Category: Variables_Advanced

chevron-rightSet Numberhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: number settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightIncrement Numberhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Increment Value Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Increment Value dataType: number\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Logic

chevron-rightBool Literalhashtag

Output Pins

pinId: Out dataType: bool IsEditableOutput: true settings: userData:

chevron-rightDeclare Boolhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: bool settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Boolhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: bool userData:

Node Category: Variables_Advanced

chevron-rightSet Boolhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: bool settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightToggle Booleanhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Logic

chevron-rightObject Reference Referencehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: EntryId

Output Pins

pinId: Object dataType: object userData:

EditableProperty: EntryId IsEditableOutput: true settings:

properties: propertyName: EntryId dataType: number

chevron-rightDeclare Objecthashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: object settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Objecthashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: object userData:

Node Category: Variables_Advanced

chevron-rightSet Objecthashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: object settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightObject List Referencehashtag

Input Pins

pinId: Object 1 dataType: object settings: pinId: Object 2 dataType: object settings: pinId: Object 3 dataType: object settings: pinId: Object 4 dataType: object settings:

Output Pins

pinId: Object List dataType: object_list userData:

chevron-rightDeclare Object Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: object_list settings: String: (ForgeCreateObjectList(nil))

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Object Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: object_list userData:

Node Category: Variables_Advanced

chevron-rightSet Object Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: object_list settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightTeam Literalhashtag

Output Pins

pinId: Out dataType: team IsEditableOutput: true settings: userData:

chevron-rightCompare Team Mathhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Team A Team B

Input Pins

pinId: Team A dataType: team\

pinId: Team B dataType: team\

Output Pins

pinId: Equal dataType: bool userData:

Node Category: Logic_Compare

chevron-rightDeclare Teamhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: team settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced\

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Storage

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: team userData:

Node Category: Variables_Advanced

chevron-rightSet Teamhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: team settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightVector3 Literalhashtag

Input Pins

pinId: X dataType: number MinRange: -1000 MaxRange: 1000 Step: 0.1 settings: Float: 0pinId: Y dataType: number MinRange: -1000 MaxRange: 1000 Step: 0.1 settings: Float: 0pinId: Z dataType: number MinRange: -1000 MaxRange: 1000 Step: 0.1 settings: Float: 0

Output Pins

pinId: Out dataType: vector3 userData:

chevron-rightDeclare Vector3hashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: vector3 settings: String: vector(0\ 0\ 0)

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced\

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Storage

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: vector3 userData:

Node Category: Variables_Advanced

chevron-rightSet Vector3hashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: vector3 settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightArea Monitor Parcelhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Object

Input Pins

pinId: Object dataType: object\

Output Pins

pinId: AreaMonitor dataType: area_monitor userData: userData:

chevron-rightDeclare NavMarkerhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier

Input Pins

pinId: Identifier dataType: identifier\

Output Pins

pinId: Out dataType: nav_marker userData:

properties: propertyName: IconIndex dataType: number settings: String: 1 userData:

Node Category: UI_Nav_Markers

chevron-rightGet NavMarker Storagehashtag

Node Rules

ruleID: ValidUserIdentifier IdentifierKey: Identifier DeclarationNodeType: Declare NavMarker

ruleID: RequiredNodeInput RequiredProperties: Identifier

Input Pins

pinId: Identifier dataType: identifier\

Output Pins

pinId: Out dataType: nav_marker userData:

Node Category: Unused

chevron-rightSlayer Parcel\ Declaration\ GameModehashtag

Output Pins

pinId: Slayer dataType: mode_slayer userData: userData:

Node Category: Unused

chevron-rightGrenade Type Literalhashtag

Output Pins

pinId: Out dataType: grenade_type IsEditableOutput: true settings: userData:

chevron-rightCompare Grenade Type Mathhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Grenade Type A Grenade Type B

Input Pins

pinId: Grenade Type A dataType: grenade_type\

pinId: Grenade Type B dataType: grenade_type\

Output Pins

pinId: Equal dataType: bool userData:

Node Category: Logic_Compare

chevron-rightDeclare Grenade Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: grenade_type settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Grenade Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: grenade_type userData:

Node Category: Variables_Advanced

chevron-rightSet Grenade Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: grenade_type settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightDeclare UI Messagehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: ui_message settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Message Templatehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: ui_message userData:

Node Category: Variables_Advanced

chevron-rightSet Message Templatehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: ui_message settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightString Literalhashtag

Output Pins

pinId: Out dataType: string_id IsEditableOutput: true settings: userData:

chevron-rightDeclare Stringhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: string_id settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Stringhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: string_id userData:

Node Category: Variables_Advanced

chevron-rightSet Stringhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: string_id settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightVehicle Type Literalhashtag

Output Pins

pinId: Out dataType: vehicle_type IsEditableOutput: true settings: userData:

chevron-rightCompare Vehicle Type Mathhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Vehicle Type A Vehicle Type B

Input Pins

pinId: Vehicle Type A dataType: vehicle_type\

pinId: Vehicle Type B dataType: vehicle_type\

Output Pins

pinId: Equal dataType: bool userData:

Node Category: Logic_Compare

chevron-rightDeclare Vehicle Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: vehicle_type settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Vehicle Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: vehicle_type userData:

Node Category: Variables_Advanced

chevron-rightSet Vehicle Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: vehicle_type settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightVehicle Type Combination Literalhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Base Vehicle Configuration

Input Pins

pinId: Base Vehicle dataType: vehicle_type\

pinId: Configuration dataType: vehicle_type\

Output Pins

pinId: Out dataType: vehicle_type userData:

Node Category: Unused

chevron-rightWeapon Type Literalhashtag

Output Pins

pinId: Out dataType: weapon_type IsEditableOutput: true settings: userData:

chevron-rightCompare Weapon Type Mathhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Weapon Type A Weapon Type B

Input Pins

pinId: Weapon Type A dataType: weapon_type\

pinId: Weapon Type B dataType: weapon_type\

Output Pins

pinId: Equal dataType: bool userData:

Node Category: Logic_Compare

chevron-rightDeclare Weapon Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: weapon_type settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Weapon Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: weapon_type userData:

Node Category: Variables_Advanced

chevron-rightSet Weapon Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: weapon_type settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightWeapon Type Combination Literalhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Base Weapon Configuration

Input Pins

pinId: Base Weapon dataType: base_weapon_type\

pinId: Configuration dataType: variant_weapon_type\

Output Pins

pinId: Out dataType: weapon_type userData:

chevron-rightIdentifier Literalhashtag

Output Pins

pinId: Identifier dataType: identifier userData:IsEditableOutput: true settings: String:

chevron-rightDynamic Identifier Literalhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Number

Input Pins

pinId: Identifier dataType: identifier\

pinId: Number dataType: number Step: 1.0

Output Pins

pinId: New Identifier dataType: identifier userData: settings: String:

Node Category: Unused

chevron-rightEquipment Type Literalhashtag

Output Pins

pinId: Out dataType: equipment_type userData:IsEditableOutput: true settings:

chevron-rightCompare Equipment Type Mathhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Equipment Type A Equipment Type B

Input Pins

pinId: Equipment Type A dataType: equipment_type\

pinId: Equipment Type B dataType: equipment_type\

Output Pins

pinId: Equal dataType: bool userData:

Node Category: Logic_Compare

chevron-rightDeclare Equipment Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: equipment_type settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Equipment Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: equipment_type userData:

Node Category: Variables_Advanced

chevron-rightSet Equipment Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: equipment_type settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightDeclare Traithashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: forge_trait settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Unused

chevron-rightGet Traithashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: forge_trait userData:

Node Category: Unused

chevron-rightSet Traithashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: forge_trait settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Unused

chevron-rightTrait List Referencehashtag

Input Pins

pinId: Trait A dataType: forge_trait settings: pinId: Trait B dataType: forge_trait settings: pinId: Trait C dataType: forge_trait settings: pinId: Trait D dataType: forge_trait settings:

Output Pins

pinId: Trait List dataType: trait_list userData:

Node Category: Players_Traits

chevron-rightDeclare Trait Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: trait_list settings: String: (ForgeAddTraitsToTraitList(nil))

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Unused

chevron-rightGet Trait Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: trait_list userData:

Node Category: Unused

chevron-rightSet Trait Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: trait_list settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Unused

chevron-rightAmbition Type Deliver Literalhashtag

Output Pins

pinId: Out dataType: bot_ambition_type userData:IsEditableOutput: falseNode Category: Unused

chevron-rightAmbition Type Guard Literalhashtag

Output Pins

pinId: Out dataType: bot_ambition_type userData:IsEditableOutput: falseNode Category: Unused

chevron-rightAmbition Type Interact Literalhashtag

Output Pins

pinId: Out dataType: bot_ambition_type userData:IsEditableOutput: falseNode Category: Unused

chevron-rightAmbition Type Pickup Literalhashtag

Output Pins

pinId: Out dataType: bot_ambition_type userData:IsEditableOutput: falseNode Category: Unused

chevron-rightBot Difficulty Literalhashtag

Output Pins

pinId: Out dataType: bot_difficulty userData:IsEditableOutput: truesettings

Node Category: Bots

chevron-rightCompare Control States Mathhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Control State A Control State B

Input Pins

pinId: Control State A dataType: generic_zone_control_state\

pinId: Control State B dataType: generic_zone_control_state\

Output Pins

pinId: Equal dataType: bool userData:

Node Category: Logic_Compare

chevron-rightMegalo Label Literalhashtag

Output Pins

pinId: Out dataType: megalo_label IsEditableOutput: true settings: userData:

Node Category: Variables_Enums

chevron-rightWeapon Addition Method Literalhashtag

Output Pins

pinId: Out dataType: weapon_addition_method IsEditableOutput: true settings: userData:

Node Category: Variables_Enums

chevron-rightForge Variable Scope Literalhashtag

Output Pins

pinId: Out dataType: forge_variable_scope IsEditableOutput: true settings: userData:

Node Category: Variables_Enums

chevron-rightRespawn Message Literalhashtag

Output Pins

pinId: Out dataType: respawn_message IsEditableOutput: true settings: userData:

Node Category: Variables_Enums

chevron-rightMovement Curve Literalhashtag

Output Pins

pinId: Out dataType: curve_built_in IsEditableOutput: true settings: String: CURVE_BUILT_IN.NoneuserData:

Node Category: Variables_Enums

chevron-rightForge Audio Zone Effect Literalhashtag

Output Pins

pinId: Out dataType: forge_audio_zone_effect IsEditableOutput: true settings: Float: 0userData:

Node Category: Variables_Enums

chevron-rightGame Mode Label Literalhashtag

Output Pins

pinId: Out dataType: game_mode_label IsEditableOutput: true settings: userData:

Node Category: Variables_Enums

chevron-rightGeneric Zone Control State Literalhashtag

Output Pins

pinId: Out dataType: generic_zone_control_state IsEditableOutput: true settings: userData:

Node Category: Variables_Enums

chevron-rightUser Label Literalhashtag

Output Pins

pinId: Out dataType: user_label IsEditableOutput: true settings: userData:

chevron-rightDeclare User Labelhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: user_label settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet User Labelhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: user_label userData:

Node Category: Variables_Advanced

chevron-rightSet User Labelhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: user_label settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightDeclare Squad Definitionhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: ai_squad_definition settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Squad Definitionhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: ai_squad_definition userData:

Node Category: Variables_Advanced

chevron-rightSet Squad Definitionhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: ai_squad_definition settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightDeclare Squadhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: ai_squad settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Squadhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: ai_squad userData:

Node Category: Variables_Advanced

chevron-rightSet Squadhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: ai_squad settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightCompare Squad Handles Mathhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Squad A Squad B

Input Pins

pinId: Squad A dataType: ai_squad\

pinId: Squad B dataType: ai_squad\

Output Pins

pinId: Equal dataType: bool userData:

Node Category: Logic_Compare

chevron-rightDeclare Generic Itemhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: any settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Generic_Lists

chevron-rightGet Generic Itemhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: generic_item userData:

Node Category: Generic_Lists

chevron-rightSet Generic Itemhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: any settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Generic_Lists

chevron-rightGeneric List Referencehashtag

Input Pins

pinId: Any A dataType: any settings: pinId: Any B dataType: any settings: pinId: Any C dataType: any settings: pinId: Allow Duplicates dataType: bool settings: String: false

Output Pins

pinId: Generic List dataType: generic_list userData:

Node Category: Generic_Lists

chevron-rightDeclare Generic Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: any settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Generic_Lists

chevron-rightGet Generic Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: generic_list userData:

Node Category: Generic_Lists

chevron-rightSet Generic Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: any settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Generic_Lists

chevron-rightAI Character Type Literalhashtag

Output Pins

pinId: Out dataType: ai_character_type IsEditableOutput: true settings: userData:

Node Category: Variables_Enums

chevron-rightAI Species Type Literalhashtag

Output Pins

pinId: Out dataType: ai_species_type IsEditableOutput: true settings: userData:

Node Category: Variables_Enums

chevron-rightDeclare Wavehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: ai_wave settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Wavehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: ai_wave userData:

Node Category: Variables_Advanced

chevron-rightSet Wavehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: ai_wave settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: ActionComplete dataType: execute userData:

Node Category: Variables_Advanced

chevron-rightDeclare Wave Managerhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Initial Value dataType: ai_wave_manager settings:

pinId: Scope dataType: forge_variable_scope userData:

Node Category: Variables_Advanced

chevron-rightGet Wave Managerhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: Identifier dataType: identifier\

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

Output Pins

pinId: Out dataType: ai_wave_manager userData:

Node Category: Variables_Advanced

chevron-rightSet Wave Managerhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Identifier Scope

Input Pins

pinId: ActionStart dataType: execute

pinId: Identifier dataType: identifier\

pinId: Value dataType: ai_wave_manager settings:

pinId: Scope dataType: forge_variable_scope\

pinId: Object dataType: object settings:

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