Nodes that interact with traits that modify base AI behavior
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Shield Scalar
Number (0.0 - 10,000)
Yes
How much shields will regenerate based on damage the AI does to other Units.
Health Scalar
How much health will regenerate based on damage the AI does to other Units.
Trait
Outputs how much shield and health AI can regenerate based off damage done to other Units.
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago