> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/variables-literals/weapon-addition-method.md).

# Weapon Addition Method

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-d4fc9941e1e0986fa2a359abc6a7cfd0478211b8%2Fweapon-addition-method.JPG?alt=media)

## Description

The means by which a weapon is added to a unit

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data.

## Inputs

| Input  | Type | Required | Description |
| ------ | ---- | -------- | ----------- |
| (none) |      |          |             |

## Outputs

| Output                 | Type                   | Description                                                 |
| ---------------------- | ---------------------- | ----------------------------------------------------------- |
| Weapon Addition Method | Weapon Addition Method | Default, If Room, Replace All, Swap Primary, Swap Secondary |
