# Ambition Type: Guard

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-526730ca7ae07030883f1f4c4fb55688688e29b2%2Fambition-type-guard.png?alt=media)

## Description

When pursuing this behavior, a bot will move to the target object and stand near it. If that object has a Boundary defined, the bot will try to stay within that Boundary. If applied to an enemy player, the bot will engage in combat with the target object.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input  | Type | Required | Description |
| ------ | ---- | -------- | ----------- |
| (none) | N/A  | N/A      |             |

## Outputs

| Output        | Type          | Description                                                    |
| ------------- | ------------- | -------------------------------------------------------------- |
| Ambition Type | Ambition Type | This node passes the Guard Ambition Type to an Execution node. |

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**Contributors**

AddiCt3d 2CHa0s
