Set Skull Variable

Description

Nodes that allow management of campaign Skulls

Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

Inputs

Input
Type
Required
Description

Identifier

String

Yes

Custom name of variable to set.

Value

Object

No

Skull to be held in this variable.

Scope

Scope

Yes

Must match the scope of the declared variable to be set (Local, Global, Object).

Object

Object

No

If Object Scope, which object the variable is associated with.

Outputs

Output
Type
Description

(none)

Contributors

AddiCt3d 2CHa0s

Last updated