Set Skull Variable

Description
Nodes that allow management of campaign Skulls
Node Type
Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.
Inputs
Input
Type
Required
Description
Identifier
String
Yes
Custom name of variable to set.
Value
Object
No
Skull to be held in this variable.
Scope
Scope
Yes
Must match the scope of the declared variable to be set (Local, Global, Object).
Object
Object
No
If Object Scope, which object the variable is associated with.
Outputs
Output
Type
Description
(none)
Contributors
AddiCt3d 2CHa0s
Last updated