Returns object references to the weapons in the Player's inventory. Pins return an invalid reference if the Player does not have a weapon.
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Player
Object
Yes
The player to get weapons for.
Equipped Weapon
Player's equipped weapon if it exists.
Unquipped Weapon
Player's unequipped weapon if it exists.
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago