Set Enabled to true to lower the Player's weapons. Warning! Switching weapons without calling the node will raise the weapon in third-person, but not first-person.
Node Type
Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.
Inputs
Input
Type
Required
Description
Player
Object
Yes
Which player to lower or raise weapon for.
Enabled
Boolean
Yes
If true, weapon will lower, if false, weapon will return to default.