> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/inventory/set-player-weapon-lowered.md).

# Set Player Weapon Lowered

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-f1e0d708c3b58b4e0d1f070a4ea82d7af4da2050%2Fset-player-weapon-lowered.png?alt=media)

## Description

Set Enabled to true to lower the Player's weapons. Warning! Switching weapons without calling the node will raise the weapon in third-person, but not first-person.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

## Inputs

| Input   | Type    | Required | Description                                                          |
| ------- | ------- | -------- | -------------------------------------------------------------------- |
| Player  | Object  | Yes      | Which player to lower or raise weapon for.                           |
| Enabled | Boolean | Yes      | If true, weapon will lower, if false, weapon will return to default. |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| N/A    | N/A  | N/A         |

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**Contributors**

AddiCt3d 2CHa0s
