Applies the Trait Set with the matching Identifier to the Player for the specified number of Seconds.
Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.
Identifier
String
Yes
Which Trait Set to apply.
Player
Which player to apply trait set to.
Seconds
Number
How many seconds player will have trait before it is removed.
(none)
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago