Last updated
Last updated
Event called whenever a player exits the Generic Zone's boundary. Behaves like an Area Monitor, but only tracks players and players in vehicles.
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Contributors
AddiCt3d 2CHa0s
Generic Zone
Generic Zone
Yes
Which zone to listen to this event for.
Player
Object
Player who has exited the generic zone.