Last updated
Last updated
Affects the amount of damage a player receives from various sources. A scalar of 1.0 is the default for all pins. Lower values mean the player takes less damage for grenades and explosives. Lower values mean the player takes MORE damage from direct weapons fire.
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Contributors
AddiCt3d 2CHa0s
Direct Damage Scalar
Number (0.0 - 10)
Yes
What percentage of default.
Grenade Damage Scalar
Number (0.0 - 10)
Yes
What percentage of default.
Explosive Damage Scalar
Number (0.0 - 10)
Yes
What percentage of default.
Trait
Trait
The final Bonus Health to be applied to AI.