On Capture Zone Exited
Last updated
Last updated
Event called whenever a player exits any Capturable Zone's boundary. Behaves like an Area Monitor, but only tracks players and players in vehicles.
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
N/A
N/A
N/A
Player
Object
Player that is exiting the zone.
Capturable Zone
Object
The zone a player has just exited.
Contributors
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