Does Player Pass Object Filter
Last updated
Last updated
Nodes that apply filters to restrict useage of interactable objects
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Player
Player
Yes
Player to check filter for.
Object
Object
Yes
Object to check filter on.
Condition
Boolean
TRUE if player passes filter, FALSE if not.
Contributors
AddiCt3d 2CHa0s