On Custom Event, Global
Last updated
Last updated
Event called when Trigger Custom Event, Global is called from ANY script brain with a matching Identifier. Unless you have specific need for multiple script brains, it is always best to use the non-global version of On Custom Event.
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Identifier
String
Yes
Fires when Event is triggered from the same event type using same Identifier as this.
Object
Object
Outputs an object if one is passed in through the Event.
Number
Number
Outputs a number if one is passed in through the Event.
Object List
Object List
Outputs an object list if one is passed in through the Event.
Contributors
AddiCt3d 2CHa0s