Wave
Last updated
Last updated
Define a wave of AI units that spawn from a Spawner List. The wave will end once all units are killed or, if the Duration is non-zero, when enough seconds have passed. The Spawner List can be left blank for an Intermission wave which spawns no units.
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Wave Type
Wave Type
Yes
Defines what Type the Wave is.
AI Spawner List
Object List
No
List of AI Spawners that the Wave will trigger.
Duration In Seconds
Number
Yes
If not 0, timer will start when Wave starts, and Wave will end when time is up.
Wave Options
Wave Options
Yes
Defines Wave Options for the Wave. (Incoming Messaging, Outgoing Messaging, Delay Spawn Until Budget, Extermination Percentage)
Wave
Wave
Outputs a Wave with all options defined by this node.
Contributors
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