Was Melee Kill

Description

Queries a DeathContext from the On Player Killed or On AI Unit Killed event. Returns true if the killing blow came from a melee damage source.

Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

Inputs

Input
Type
Required
Description

Death Context

Death Context

True

Which Death Context to check if kill was a melee.

Outputs

Output
Type
Description

Was Melee Kill

Boolean

TRUE if kill was caused by a melee attack.

Was Backsmack

Boolean

True if kill was an assassination.

Contributors

AddiCt3d 2CHa0s

Last updated