Was Melee Kill

Description
Queries a DeathContext from the On Player Killed or On AI Unit Killed event. Returns true if the killing blow came from a melee damage source.
Node Type
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Inputs
Input
Type
Required
Description
Death Context
Death Context
True
Which Death Context to check if kill was a melee.
Outputs
Output
Type
Description
Was Melee Kill
Boolean
TRUE if kill was caused by a melee attack.
Was Backsmack
Boolean
True if kill was an assassination.
Contributors
AddiCt3d 2CHa0s
Last updated