AI Phantom Spawner
Spawns AI units by dropping them from a Phantom. The object boundary must intersect the nav mesh, to see the Nav Mesh data toggle the Nav Mesh Visualization to ON in the Tool Settings menu. Up to 32 AI units and 4 Phantoms can exist at a time, but runtime budgets may decrease this limit.
Remarks
As the Phantom travels to the spawn location, it can be damaged and destroyed, preventing the AI units from entering gameplay. Objects obstructing the Phantom drop off location or path can interfere with the spawn process so it is important to verify that the dropship can reach its destination as expected.
Object Properties
Unit 1 Selection
Unit 2 Selection
Unit 3 Selection
Unit 4 Selection
Unit 5 Selection
Unit 6 Selection
Unit 7 Selection
Unit 8 Selection
Phantom Preferences
Phantom Vehicle Drop
Squad Behaviors
Spawn Logic
AI Zone
Contributors
Mr. Admirals
Last updated