On Generic Skull Dropped
Last updated
Last updated
Event called whenever the given Generic Skull leaves a player's hands
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Generic Skull
Object
Yes
Which object to listen for being dropped.
Player
Object
Which player dropped the object.
Contributors
AddiCt3d 2CHa0s