On Vehicle Hijacked By AI
Last updated
Last updated
Event called when an AI unit hijacks a vehicle
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
(none)
N/A
N/A
Entering Unit
Object
Which AI has hijacked the vehicle.
Vehicle
Object
Which vehicle was hijacked.
Contributors
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