tsg navCutters
A prefab used to block all 27 invisible Backup Spawn Points on any Forge canvas so they can't spread Nav Mesh.
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Purpose
This prefab is designed to block the spread of Nav Mesh from all 27 invisible Backup Spawn Points on all Forge canvases by having a large enough Nav Cutter boundary around each Backup Spawn Point.
Usage
Placing the prefab
Position your Forge monitor at 0, 0, 500 and aim straight down
Spawn in the prefab
If after placing the prefab it is unselectable, go into Play Mode and then back into Test Mode and the prefab should become selectable.
Set the location of the prefab to 0, 0, 505
Set the rotation of th prefab to 0, 0, 0
Optional: Ungroup the prefab and delete any unnecessary Nav Cutters
Good to note
Once this prefab is in place, you must have at least one non-blocked Nav Mesh generation Root Point object present on the map for the Nav Mesh to be able to build. Otherwise you will get a build error.
Contributors Okom
Last updated