On Generic Skull Pickup
Last updated
Last updated
Event called when a player explicitly picks up the given Generic Skull
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Generic Skull
Object
Yes
Which object to listen for being picked up.
Acquiring Player
Object
Which player picked it up.
Pickup Position
Vector3
Location the object was at before it was picked up.
Contributors
AddiCt3d 2CHa0s