On Custom Event, Global Async
Last updated
Last updated
Event called when Trigger Custom Event, Global (Async) is called from ANY script brain with a matching Identifier. Runs asynchronously. WARNING! Running too many async events at the same time can cause script and/or game instability.
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Identifier
String
Yes
Fires when Event is triggered from the same event type using same Identifier as this.
Object
Object
Outputs an object if one is passed in through the Event.
Number
Number
Outputs a number if one is passed in through the Event.
Object List
Object List
Outputs an object list if one is passed in through the Event.
Contributors
AddiCt3d 2CHa0s