On Capture Zone Incoming
Last updated
Last updated
Event called whenever any Capturable Zone enters an Incoming state. Does not fire if the Incoming state is disabled.
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
N/A
N/A
N/A
Incoming Time
Number
How many seconds before zone will spawn in.
Capturable Zone
Object
The zone that was just captured.
Contributors
AddiCt3d 2CHa0s