On Object Interacted
Last updated
Last updated
Event called when a player interacts with the Object. Most commonly used with a scriptable switch.
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Object
Object
Yes
Which object to listen for interacted on.
Activating Player
Object
Which player interacted with the object.
Contributors
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