On Oddball Incoming
Last updated
Last updated
Event called whenever the Oddball enters an Incoming state. Does not fire if the Incoming state is disabled.
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
N/A
N/A
N/A
Incoming Time
Number
How many seconds before Oddball will spawn in.
Oddball Object
Object
The oddball getting ready to spawn in.
Contributors
AddiCt3d 2CHa0s