Get Static Bullet Raycast Result

Description
Executes a physics raycast command that collides with the static bullet environment.
Node Type
Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.
Inputs
Input
Type
Required
Description
Start Position
Vector3
Yes
Position at which to start raycast.
End Position
Vector3
Yes
Position at which to end raycast.
Outputs
Output
Type
Description
Hit Position
Vector3
Position, if any, where raycast collides.
Normal
Vector3
Normalized vector based on Hit Position.
Hit Detected
Boolean
TRUE if raycast has collided.
Contributors
AddiCt3d 2CHa0s Okom Jordan9232
Last updated