Get Dynamic Object Raycast Result

Description
Executes a physics raycast command that collides with dynamic objects.
Node Type
Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.
Inputs
Input
Type
Required
Description
Start Position
Vector3
Yes
Position at which to start raycast.
End Position
Vector3
Yes
Position at which to end raycast.
Outputs
Output
Type
Description
Hit Position
Vector3
Position where the raycast hits a dynamic object.
Hit Object
Object
Dynamic object, if any, that raycast collides with.
Hit Detected
Boolean
TRUE if raycast has collided with a dynamic object.
Contributors
AddiCt3d 2CHa0s Okom Jordan9232
Last updated