Get Dynamic Object Raycast Result

Description

Executes a physics raycast command that collides with dynamic objects.

Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

Inputs

Input
Type
Required
Description

Start Position

Vector3

Yes

Position at which to start raycast.

End Position

Vector3

Yes

Position at which to end raycast.

Outputs

Output
Type
Description

Hit Position

Vector3

Position where the raycast hits a dynamic object.

Hit Object

Object

Dynamic object, if any, that raycast collides with.

Hit Detected

Boolean

TRUE if raycast has collided with a dynamic object.

Contributors

AddiCt3d 2CHa0s Okom Jordan9232

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