---
description: >-
  Topics about the planning and creation of working and correctly scaled basic
  geometry for your level.
---

# Level Design

The Level Design section focuses on creating the fundamental geometry of a level with the Forge tool. Starting from the planning of the level and going through the major steps for getting a level layout that works and has the correct metrics.

## Learn more about

<table data-view="cards"><thead><tr><th></th><th data-hidden data-card-cover data-type="files"></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td>Metrics</td><td><a href="https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-74e137057d6f7b94c14119a6cbc4254a8f2c8ecf%2Fcover-tsg-placeholder.jpg?alt=media">cover-tsg-placeholder.jpg</a></td><td><a href="level-design/metrics">metrics</a></td></tr><tr><td>Planning The Location and Orientation of Your Map</td><td><a href="https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-74e137057d6f7b94c14119a6cbc4254a8f2c8ecf%2Fcover-tsg-placeholder.jpg?alt=media">cover-tsg-placeholder.jpg</a></td><td><a href="level-design/planning-the-location-and-orientation-of-your-map">planning-the-location-and-orientation-of-your-map</a></td></tr><tr><td>Blockout Best Practices</td><td><a href="https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-74e137057d6f7b94c14119a6cbc4254a8f2c8ecf%2Fcover-tsg-placeholder.jpg?alt=media">cover-tsg-placeholder.jpg</a></td><td><a href="level-design/blockout-best-practices">blockout-best-practices</a></td></tr><tr><td>Terrain</td><td><a href="https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-74e137057d6f7b94c14119a6cbc4254a8f2c8ecf%2Fcover-tsg-placeholder.jpg?alt=media">cover-tsg-placeholder.jpg</a></td><td><a href="level-design/terrain">terrain</a></td></tr></tbody></table>

***

#### <mark style="color:green;">Contributors</mark>

Okom
