# Trait: Vampirism

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## Description

Affects how much vitality a player recovers by dealing damage to shields or health. A scalar of 0 is default for both pins. Higher values mean the player heals more when they deal damage.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input         | Type              | Required | Description                 |
| ------------- | ----------------- | -------- | --------------------------- |
| Shield Scalar | Number (0.0 - 10) | Yes      | What percentage of default. |
| Health Scalar | Number (0.0 - 10) | Yes      | What percentage of default. |

## Outputs

| Output | Type  | Description         |
| ------ | ----- | ------------------- |
| Trait  | Trait | Outputs this trait. |

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**Contributors**

AddiCt3d 2CHa0s
