# Trait: Prevent Weapon Firing

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-337efc1504cb054213696c3de55f011d35cc9c60%2Ftrait-prevent-weapon-firing.png?alt=media)

## Description

When Prevent Firing is true, affected players may not fire their weapons

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input          | Type    | Required | Description                                     |
| -------------- | ------- | -------- | ----------------------------------------------- |
| Prevent Firing | Boolean | Yes      | If TRUE trait is enabled, otherwise removes it. |

## Outputs

| Output | Type  | Description         |
| ------ | ----- | ------------------- |
| Trait  | Trait | Outputs this trait. |

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**Contributors**

AddiCt3d 2CHa0s
