# Trait: Bonus Health

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## Description

Gives a player bonus health as a percent of their base health. A Scalar of 0.0 is the default, for a health total of 90. For example, a value of 2 will give the player 180 extra health for a total of 270.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input  | Type              | Required | Description                                                |
| ------ | ----------------- | -------- | ---------------------------------------------------------- |
| Scalar | Number (0.0 - 10) | Yes      | What percentage of the default to apply on top of current. |

## Outputs

| Output | Type  | Description         |
| ------ | ----- | ------------------- |
| Trait  | Trait | Outputs this trait. |

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**Contributors**

AddiCt3d 2CHa0s
