# Get Is Mark Overridden

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-2c8b318c56d307005fdd10c5c3063e62ab5687e2%2Fget-is-mark-overridden.png?alt=media)

## Description

Returns true if the Player's Mark is overridden for scripting.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input  | Type   | Required | Description                     |
| ------ | ------ | -------- | ------------------------------- |
| Player | Player | Yes      | Which player to check state of. |

## Outputs

| Output             | Type    | Description                               |
| ------------------ | ------- | ----------------------------------------- |
| Is Mark Overridden | Boolean | TRUE if player is in state, FALSE if not. |

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**Contributors**

AddiCt3d 2CHa0s
