# Refill Player Equipment

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-aa6a460d55483a607762ca8e1cd6f281042788e4%2Frefill-player-equipment.png?alt=media)

## Description

Refills the _Player_'s equipment to the maximum number of charges that their equipment can hold

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

## Inputs

| Input  | Type   | Required | Description                                |
| ------ | ------ | -------- | ------------------------------------------ |
| Player | Object | Yes      | Which player to give equipment charges to. |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| N/A    | N/A  | N/A         |

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**Contributors**

AddiCt3d 2CHa0s
