# Get Is Holding Equipment Type

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-c9a22e358222fac199281e9e0bfcd72e41a4313d%2Fget-is-holding-equipment-type.png?alt=media)

## Description

Returns true if the _Player_ is holding equipment matching the _Equipment Type_

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input          | Type           | Required | Description                           |
| -------------- | -------------- | -------- | ------------------------------------- |
| Player         | Object         | Yes      | Which player to check for equipment.  |
| Equipment Type | Equipment Type | Yes      | Which type of equipment to check for. |

## Outputs

| Output                    | Type    | Description                                        |
| ------------------------- | ------- | -------------------------------------------------- |
| Is Holding Equipment Type | Boolean | True if the player is holding that equipment type. |

\
\
**Contributors**

AddiCt3d 2CHa0s
