# Get Is Holding Any Equipment

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-0cfe887f2729f5e58ddebea565558896cb4a988e%2Fget-is-holding-any-equipment.png?alt=media)

## Description

Returns true if the _Player_ is holding any equipment. Additional pins provide some details about the equipment held.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input  | Type   | Required | Description                          |
| ------ | ------ | -------- | ------------------------------------ |
| Player | Object | Yes      | Which player to check for equipment. |

## Outputs

| Output                   | Type           | Description                                        |
| ------------------------ | -------------- | -------------------------------------------------- |
| Is Holding Any Equipment | Boolean        | True if player is holding an equipment.            |
| Is Holding Powerup       | Boolean        | True if equipment player is holding was a powerup. |
| Equipment Type           | Equipment Type | What type of equipment it is.                      |

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**Contributors**

AddiCt3d 2CHa0s
