# On Vehicle Overturned

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-f19ca159f27647fc08e9d4e088f59a2abd2e8874%2Fon-vehicle-overturned.png?alt=media)

## Description

Event called when a vehicle flips and evicts a unit from a seat. Event is called once for each evicted unit.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input  | Type | Required | Description |
| ------ | ---- | -------- | ----------- |
| (none) | N/A  | N/A      |             |

## Outputs

| Output       | Type   | Description                              |
| ------------ | ------ | ---------------------------------------- |
| Evicted Unit | Object | Which unit was evicted from the vehicle. |
| Vehicle      | Object | Which vehicle overturned.                |

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**Contributors**

AddiCt3d 2CHa0s
