# On Vehicle Hijacked By Player

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-c02ae1de4c9dfec92e8fcc9bceae7d1aa3e12995%2Fon-vehicle-hijacked-by-player.png?alt=media)

## Description

Event called when a player hijacks a vehicle

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input  | Type | Required | Description |
| ------ | ---- | -------- | ----------- |
| (none) | N/A  | N/A      |             |

## Outputs

| Output          | Type   | Description                            |
| --------------- | ------ | -------------------------------------- |
| Entering Player | Object | Which player has hijacked the vehicle. |
| Vehicle         | Object | Which vehicle was hijacked.            |

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**Contributors**

AddiCt3d 2CHa0s
