# On Player Crouch

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-4b70c8a18a96e65fda9868d42be200a337389fd1%2Fon-player-crouch.png?alt=media)

## Description

Event called when any player changes their crouch state. Is Crouching will be true when a player crouches and false when they stand back up.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output       | Type    | Description                                                 |
| ------------ | ------- | ----------------------------------------------------------- |
| Player       | Object  | The player who has changed their crouch state.              |
| Is Crouching | Boolean | TRUE when player has crouched, FALSE when player stands up. |

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**Contributors**

AddiCt3d 2CHa0s
