# On Player Level Up

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-e9b3ef0a8f5f20a5ed92a28a3c056f17adf1827e%2Fon-player-level-up.png?alt=media)

## Description

Event called when any player levels up during specific game modes

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output         | Type   | Description                            |
| -------------- | ------ | -------------------------------------- |
| Player         | Object | The player who has leveled up.         |
| Previous Level |        | Player's level before they leveled up. |
| New Level      |        | Player's current level.                |

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**Contributors**

AddiCt3d 2CHa0s
