# On Weapon Pickup

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-33788fa2aee5868982e84ebf5516d2deed5ea96d%2Fon-weapon-pickup.png?alt=media)

## Description

Event called when a player explicitly picks up a weapon. Ammo refills for a weapon a player is already holding will NOT trigger this event.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output           | Type    | Description                                   |
| ---------------- | ------- | --------------------------------------------- |
| Acquiring Player | Object  | Which player picked up the weapon.            |
| Weapon           | Object  | The weapon that is picked up.                 |
| Weapon Position  | Vector3 | Location weapon was at when it was picked up. |

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**Contributors**

AddiCt3d 2CHa0s
